|romusking on A little lazy kanji SRS f…|
|Rout on A little lazy kanji SRS f…|
|romusking on Hello World! xD|
|魔法少女☆かなたん on Hello World! xD|
Japanese Learning AJATT Method
First of all the whole resting between timeboxes is BS to me. Why? You just don’t have to rest, you only think you have to,
becouse some Kenyan guy living like 20000 km away told you to rest (thuss he didn’t, oh really he is quite an opposite). Think: you do your stuff for 2 minutes, take break for another 2 min, than 2 min working again…. It’s just a half time work! So what, work without breaks, box to box? Yes. And no. Yes – you don’t waste your time resting half the time. And no (somehow) – you don’t go like work-work-work-…. every 2 min.
I mean you do, but not the the same task consequently. Something like work1-work5-work1-work6-work1-work3-…. Where number given to work is its priority. So do 2 min of your main task – than 2 min washing dishes – 2 min of task – 2 min doing push-ups (oh why not xD) – 2 min of task – 2 min checking web -….This may be not good for everything becouse of distractive character of side- tasks (hmm actually one could take advatage of this, taking time for calmly thihking), but for some stuff it can be a good one.
This is really just an advice for those who feel guilty about taking too much breaks – make a break part of the game. And if you ok with that lay, rest, do nothing, but at least do it in Japanese ;P
Just finished reading AJATT’s Timeboxing Triple Trilogy (TTT/3t xD) and came up with two new variations: Plane Timeboxing and Timeframe Workboxing (could be Workframe Timeboxing, but this way sounds cooler). The first one is pure conceptual and the second one is not.
This is mix of the mix and the standard. First we accelerate to take off with certain speed (incremental part), then fly through work (the flat), and finally when we’re nearly-done/tired we land (decremental part). I think this can prolong our durability, as Khatz could say, but didn’t:
[…]the fastest part of the flight seems the most effortless.
Timeboxes would be like this:
As a bonus we have more Timeboxes, hence More Timeboxes=More Games=More Fun 🙂 See the times here are comperable with the original Parabolic Timebox.
(Khatz, i hope you don’t mind using your pattern ;))
This variation works for learning, I suppose. This is true story, without gross details, though.
Like everyone starting RTK I begun with the Japanese numbers. To tell the truth I knew it before, but its irrelevant. It was like this: me, paper, pen and 10 secs to write down a number. Starting from 22 I got to 200. Now I have ~0 problems with writing new kanjis, whatsoever. So what was changing was not the time but the work. I don’t know how to picture it, also don’t know if it’s really a variantion. The point is to do more within each frame, to try harder, focus more. Step by step, not jumping.
It wasn’t supposed to, but turned out as Incremental Workboxing ;P
Maybe I’m going too far but this is some new way of Boxing (…?) We don’t give us The Big Goal, but number of small goals (which lead us to Big Goal, so….Workbox in Double Timebox? I feel lost myself…)
Anyways comments welcome xD